February 21, 2008

Late breaking news

Microsoft announces <b>games</b> for Zune via XNA Studio

Looks like games are coming for the Zune after all! Microsoft just announed XNA Studio developers will be able to use the Zune as a multiplayer wireless mobile gaming platform. Details are sparse at this point, but it looks like it's

C64 <b>games</b> coming to Wii&#39;s Virtual Console

That "little extra" in this case happens to be Commodore 64 games for your Wii. You read that correctly, people — C64 games are headed to the system's Virtual Console, starting with International Karate and Uridium, which will run you

Emotiv to make control <b>games</b> a reality by Christmas

Crave went hands-on with the system which required a short, six-second calibration before entering the first "game." At that point, Crave was able manipulate a simple cube on the screen with varied success at making it disappear or pull

Announcing: Xbox LIVE community <b>games</b>

The XNA team is delighted to announce the Xbox LIVE community games, scheduled for launch in the holiday 2008 season. This is the stuff we know youve all been waiting for, and we can finally say The wait is over! (ok, almost over).

Microsoft Says <b>Games</b> Are Bigger Than Movies, Music and YouTube <b>…</b>

San Francisco Games became bigger than music last year, Microsoft exec John Schappert proclaimed as part of his keynote address Wednesday to kick off the Game Developers Conference 2008, adding that every monetary measure attests to

<b>Games</b> for Zune details, hands-on

For starters, first-gen Zunes don't appear to be ruled out by any means, but it's going to be dependent on the game controls. Zauri, the sample space shooter game demoed today, uses the Zunepad, thus wouldn't work (as well) on a Zune 30

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Late breaking news

Microsoft announces <b>games</b> for Zune via XNA Studio

Looks like games are coming for the Zune after all! Microsoft just announed XNA Studio developers will be able to use the Zune as a multiplayer wireless mobile gaming platform. Details are sparse at this point, but it looks like it's

Emotiv to make control <b>games</b> a reality by Christmas

Crave went hands-on with the system which required a short, six-second calibration before entering the first "game." At that point, Crave was able manipulate a simple cube on the screen with varied success at making it disappear or pull

Announcing: Xbox LIVE community <b>games</b>

The XNA team is delighted to announce the Xbox LIVE community games, scheduled for launch in the holiday 2008 season. This is the stuff we know youve all been waiting for, and we can finally say The wait is over! (ok, almost over).

<b>Games</b> for Zune details, hands-on

For starters, first-gen Zunes don't appear to be ruled out by any means, but it's going to be dependent on the game controls. Zauri, the sample space shooter game demoed today, uses the Zunepad, thus wouldn't work (as well) on a Zune 30

First Xbox 360 Community <b>Games</b> to hit Live &quot;immediately&quot;

It wasn't all Zune gaming at Microsoft's GDC keynote this morning — a lot of time was spent discussing Community Games, the new official name for XNA-based games. Amateur devs will get "creator identities" along with their gamertags,

The 15 Most Annoying Video <b>Game</b> Characters (From Otherwise Great <b>…</b>

In honor of this week's Game Developer's Conference, some characters that should have stayed undeveloped.

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