August 15, 2008

Late breaking news

Fable 2 Pub <b>Games</b> exploit will make you very, very rich

Let this be a lesson to developers: If you're planning to make a tie-in XBLA game that lets you earn gold in your main title, make sure to vet the game as much as possible for potential exploits. A trick has been found in Fable 2 Pub

Gamersgate to distribute 2K <b>Games</b> titles

Only two games from 2K Games will be distributed via Gamersgate at first; Sid Meier's Civilization III: Complete and Shattered Union. However other titles will be added over time including Sid Meier's Railroads, CivCity Rome and Sid

Atari to help distribute Empire Interactive <b>games</b>

Under the terms of the agreement, Atari will distribute a number of Empire's mass market themed games in North America in 2008 and 2009. Three of the game will ship to stores in September including Pipe Mania for the PC and other

Interview with Epic <b>Games</b> Mike Capps, on teaming up with <b>…</b>

EA didnt own that game. They marketed it and distributed it and everybody made buckets of money. Rock Band worked the same way. We talked to Ray Muzyka and Greg Zeschuk at BioWare. Inside the company, they said they watched the

First <b>Games</b> by Famous Designers

One of our Game Nights this summer showcased the first games of famous designers. The idea was to show how first game designers started, and teach our students that it is okay if your first game is not genius, and that good games are

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Late breaking news

Gamersgate to distribute 2K <b>Games</b> titles

Only two games from 2K Games will be distributed via Gamersgate at first; Sid Meier's Civilization III: Complete and Shattered Union. However other titles will be added over time including Sid Meier's Railroads, CivCity Rome and Sid

Atari to help distribute Empire Interactive <b>games</b>

Under the terms of the agreement, Atari will distribute a number of Empire's mass market themed games in North America in 2008 and 2009. Three of the game will ship to stores in September including Pipe Mania for the PC and other

Interview with Epic <b>Games</b> Mike Capps, on teaming up with <b>…</b>

EA didnt own that game. They marketed it and distributed it and everybody made buckets of money. Rock Band worked the same way. We talked to Ray Muzyka and Greg Zeschuk at BioWare. Inside the company, they said they watched the

Permalink • Print

Related Entries